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ID: 29241, CodeRage 7: Pawel Glowacki - FireMonkey C++ 3D Programming

by David Intersimone Email: Anonymous


The FireMonkey framework available in C++Builder XE3 contains a number of enhancements for creating cross-platform 3D applications, including new material system based on GPU shaders and enhanced "TModel3D" component.
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For RAD Studio, Version 1.0  to 17.0 61 downloads
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Size: 81,452,080 bytes
Updated on Thu, 20 Dec 2012 10:42:03 GMT
Originally uploaded on Thu, 20 Dec 2012 10:41:43 GMT
SHA1 Hash: B4842C17CBC72CCC7EA093E6896890D7B9BB053B
MD5 Hash: F1044D24BE95F3A5F71DA587A7BFE698

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Description
CodeRage 7: Wednesday, December 12, 2012 - 11am PST
Pawel Glowacki - Embarcadero - FireMonkey 3D Programming in C++Builder XE3

The FireMonkey framework available in C++Builder XE3 contains a number of enhancements for creating cross-platform 3D applications, including new material system based on GPU shaders and enhanced "TModel3D" component. Join this session to see how easy and fun C++ 3D programming with FM2 can be!

Filename: 2012-12-12-1100-PawelGlowacki-FireMonkey3DProgrammingCpp.mp4

Duration: 56 minutes and 29 seconds

Size: 83.3mb

Format: MP4

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