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ID: 29204, CodeRage7 C++Builder FireMonkey 3D session

by Pawel Glowacki Email: Anonymous

C++ CodeRage7: My FireMonkey 3D programming session demo source code and slides
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For C++Builder, Version 17.0  to 17.0 149 downloads
Copyright: All rights reserved

Size: 3,747,817 bytes
Updated on Wed, 12 Dec 2012 11:11:30 GMT
Originally uploaded on Wed, 12 Dec 2012 11:11:24 GMT
SHA1 Hash: 6EE7BD5FEEFC794C1DDB3B951E50A5BD06F1EB30
MD5 Hash: 101E7F34BE84EA763BAAC6FD44E13F2D

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There are four demo projects there. The first one is a C++Builder version of HTML5 Builder "planets" JavaScript planets demo. The beauty of FireMonkey 3D programming is that you do not need to write any code to get a very nice visualisation of Earth and Mars spinning in the deep space… And you can compile it to Windows and to Mac OS from the very same source code… And there are events on 3D objects, so it is easy to turn the visualisation into a fully interactive 3D user interface! That’s a big deal!

The second demo demonstrates how to use 2D controls in 3D form using layer 3D component.

The third demo ("Arrows3D") is about the 3D coordinate system in FireMonkey and how move camera in the 3D space with a mouse to make the application more interactive.

The last demo shows how to use "TModel3D" component for importing 3D data created in external 3D modelling software, like "3D Studio MAX", and using it inside of C++Builder XE3

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