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ID: 26021, FlashEngine

by Eugene Kryukov Email: Anonymous


FlashEngine is a set of components for Delphi and C++ Builder which add extra features to Macromedia Flash ActiveX - such as loading from stream, grab real 32-RGBA frames, real transparency playing
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For Delphi, Version 5.0  to 12.0 40 downloads
Copyright: Commercial use requires permission


Size: 1,258,819 bytes
Updated on Thu, 04 Sep 2008 05:09:44 GMT
Originally uploaded on Thu, 04 Sep 2008 05:08:51 GMT
SHA1 Hash: D448B320E8499A475717CDF0A66794C3302320CE
MD5 Hash: BFE8BFB2FA0150B4A7868C282A9CED28

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Description
FlashEngine is a set of components for Delphi and C++ Builder which add extra features to Macromedia Flash ActiveX - such as loading from stream, grab real 32-RGBA frames, real transparency playing.
* Real streaming, load flash and video files from any sources with out temporary files
* Real player transparency, with anti-aliasing
* Windowless Player control
* Grab flash frame to 32-bit bitmap with alpha channel
* Load flash from exe-resource
* Load flash from stream, and store your flash in DFM
* Use grabbed flash frame as texture in 3D application
* FLV video playback
* Load FLV video from any storage
* Support Macromedia Flash ActiveX 3,4,5,6,7,8,9

For more information, see http://www.ksdev.com/flashengine/

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