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ID: 21147, DirectX 9 Managed Demos

by Dominique Louis Email: Anonymous


Ported C# DirectX 9 Managed Examples to Delphi for .NET. 33 Examples
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For Delphi, Version 8.0  to 8.0 1406 downloads
Copyright: Open Source or other


Size: 545,312 bytes
Updated on Sun, 25 Jan 2004 11:20:20 GMT
Originally uploaded on Sat, 22 Nov 2003 16:56:54 GMT
SHA1 Hash: 731BD997ECD925719D937B14EA37059DBF5E0456
MD5 Hash: A679AEF381FF9D6C4423E08AB73D051C

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Description
Ported C# DirectX 9 Managed Examples to Delphi for .NET. 33 Examples
Examples are...
AudioVideo : 2
Texture
Player

Direct3D : 16
AnimatedSprites
Billboard
DolphinVS
Fractal
Lighting
Meshes : 2
ProgressiveMesh
XFileViewer
PointSprites
StencilBuffer : 1
ShadowVolume
Text3D
Tutorials : 6

DirectDraw : 1

DirectInput : 4
Joystick
Keyboard
Mouse
Scrawl

DirectPlay : 7
Tutorials
Tut01_GetServiceProviders
Tut02_Host
Tut03_FindHosts
Tut04_Connect
Tut05_Send
Tut06_HostMigration
Tut07_LobbyLaunch

DirectSound : 3
EnumSoundDevices
Play3DSound
SoundFX


Now includes the Text3D demo from the SDK and 2 new Demos not from the SDK. Which are an X-File Viewer that show's animations if they exist, A D3DSprite Animation Demo. Both include classes that you should be able to use in your own demos. These are not perfect, but should hopefully get you started.

The PointSprites demos still causes an AV at funtime when VertexBuffer.Create is called. I believe this to be a compiler issue. Any help in tracking down this bug would be appreciated.

If you have any other Delphi.NET managed DirectX 9 demo that you would like included in this archive, just let me know.

For more information, see http://www.DelphiGamer.com

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